Storyteller
Download Storyteller Free Asset For Unity
This Asset is paid , but now you can download Storyteller for FREE, This package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
View Detail This Asset From Unity Store
Upgrade to STORYTELLER 2 (STORYTELLER STUDIO) for FREE if you purchased this version right now or purchased less than 30 days ago.
Unity Awards nominated asset 🏆.
Runs in Unity 2018, 2019, 2020, 2021
● Character interaction (non-linear, linear and unplanned)
● Character dialogue (non-linear, linear and unplanned)
● Text and audio narrative content
● Storyboarding (with individual image settings)
● General creation of narrative content
● Assignment of functions for individual dialogs and actions (NO LIMIT OF FUNCTIONS)
● Localization of text (NO LANGUAGE LIMIT)
● voice localization 🎙 (NO LANGUAGE LIMIT)
● Sound Effects Localization🎜🎜 (NO LANGUAGE LIMIT)
● Cutscene settings 🎬
● Visual Storytelling (Canvas / Export View / Export Interactive HTML)
● Dynamic sound file generation (for games / cutscenes)
● Cleaning the Stortteller timeline
● and others
if you’re creating game-specific components like the character health system and scores, you’ll need to code them as that’s outside the scope covered by storyteller, but the storyteller game bridge tools can read and edit this data if you’ve set it to be edited externally.
WANT MORE DETAILS? SEE FULL LIST OF FEATURES
Discussion Storyteller Forum Post
Request feature/contact [email protected]
There was a free trial but it was too expensive to maintain 🙂
This tool has two components:
A complete set of pre-production tools to create your narrative content and a set of production tools to bring your in-game content to life.
the ‘Example Assets’ folder in the package is 199MB, you don’t need to import it if you don’t want to have redundant files. Only 7.72 MB of data is required.
The user manual adds 4.2MB, you can also delete it and use it here on the Storyteller website
By creating narrative content, you can visually see the present and the future of your content at the same time, making it easier to create dialogue, tell compelling and dynamic stories, and make changes at any moment. You can then do it quickly and easily in your game.
Character interactions are set up in the Storyteller timeline editor, and a simple but powerful system of visual scripting conditions allows you to perform any function per node.
This is all a visual process and you only see what you want to see. And with just one click of a button, your canvas data is ready to be used in-game.
Collaboration and sharing your story between team members is efficient. You can share single storyteller story files that can be viewed and edited by anyone with the storyteller.
There are currently three demo scenes in the pack.
● Detective Bot (basic setting for mini mystery game)
● 好きじないよ❕ (Basic settings for English and Japanese visual novel)
● NPC Walkup (basic settings for NPC interaction)
(╯✧ ∇ ✧)╯ Guaranteed to improve your workflow.
Narrator’s website
DaiMangou website
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