Sky Master ULTIMATE Volumetric Skies Clouds Weather v5.4.4
Unity 3D – Sky Master Free Download
This Asset is paid , but now you can download Sky Master ULTIMATE Volumetric Skies Clouds Weather v5.4.4 FREE, This package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
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Description:
Sky Master is a premium weather system for Unity, enjoy the most extensive solution of Dynamic Sky, Weather, Volumetric Cloud – Lighting, Dynamic GI & Ocean, covering the vast majority of game scenarios and performance requirements.
————————————————– —————————— ARTnGAME Sale! ————————————————– —————————— BIG LIMITED TIME OFFER: Upgrade from Sky Master ULTIMATE (on sale – $35) to the Environment Building Bundle for $79, for a limited time! A total of $114 off the regular $460 bundle price! ————————————————– —————————— A big bonus for Sky Master ULTIMATE users, upgrade to all other ARTnGAME assets except the Environment Building Bundle for only $29-59 for a limited time. Check out each asset page to see the discounted amount for your very own Sky Master ULTIMATE. ————————————————– —————————— Sky Master ULTIMATE can be upgraded to Sky Master ULTIMATE 2021 for $5 and on InfiniGRASS for $29 for a limited time. ————————————————– —————————— For support visit the Sky Master Forum thread or ARTnGame Discord Channel The system includes an industry-optimized volumetric cloud, volumetric lighting, ocean system, GI Proxy, and optimized SEGI for real-time global illumination and a physically based sky rendering system with atmospheric scattering. The URP beta and the full HDRP system overhaul are available to all users upon request in the Sky Master Unity forum thread or by private message on the Unity forum or the ARTnGame Discord Channel with an invoice or order number. Beta versions are separate standalone projects and the repository system should be uninstalled before installing the URP or HDPR packages. Sky Manager provides automatic or on-demand day/night cycle and seamless weather transitions. Features Sky Master ULTIMATE (PDF)
Windows samples (use fantastic quality): InfiniCLOUD (Vegetation created and optimized with InfiniGRASS v2.0) Light Scatter Atoll GI Proxy Volume Lighting | Airplane Dark mood dynamic particle clouds Fall into the clouds
Skybox mode offers full integration with Unity and all its features (IBL, GI, Skybox).
Advanced particle effects such as global/local turbulence and attractors, spreading particle collisions and particle collisions (ideal for simulating ice/fire), tornadoes, mass fog/smoke, volcanic eruptions and lava flows, rain, chain lightning and more are also included.
Create a spectacular sky, dynamic clouds and weather systems with time of day and seasonal changes. Use indirect lighting with the Global Illumination Proxy system.
The system was built to provide realistic sky and weather effects with seasons and dynamic clouds that can be scaled depending on the hardware target. Sky Master works on all platforms (most v3.2 modules are mobile ready*, some modules like volumetric fog are desktop only. Mobile version of all features will be integrated in configurator in v3.3 assets).
The new ocean system v3.0 provides a complete water solution with shore, underwater, multiple wave options and high speed.
*For details on mobile platform support for the various Sky Master v3.0 modules and demos for testing on Android, please contact me via support email or forum thread.
Features Sky Master ULTIMATE v3.4
– New gradient and curves based coloring and parameter setting system for easy and powerful control of sky, clouds and fog
– Mass evolving clouds with light scattering and fogging
– Volumetric lighting system for solar shafts in any direction of the sun with light dispersion
– New water features including built-in fogging in the water screen
– Corrosive and underwater upgrades
– Improved configurator system with increased usability
– Rainbow system for rainy weather
– Volcano added in special FX
– New Shuriken option for volumetric particle clouds
– Support for Relief Terrain Pack (RTP) snow and water rain on the ground
– More options for wind control on clouds
– New weather event system features, including weather loop
– Endless terrain support with player tracking system
– Support for InfiniGRASS v2.0
Features of Sky Master v3.3:
– Positioning system, waning and new moon with accurate illumination from the sun based on latitude/longitude and TOD
– New volumetric cloud shaders with atmospheric dispersion
– New galaxy system with dynamic stars
– Manipulation of eclipses
– Complete mobile demo scene
– New river flow shader
New features of Sky Master v3.2:
– New volume cloud shaping feature for customized cloud formations
– New improved demo scene and GI Proxy controls
– Ability to switch underwater to the current wave height and controls
– Added the first version of mobile water (supports toon texture, reflection, transparency, foam & shore FX, specular, fresnel control, local waves and player interaction, gerstner waves, optimized performance)
– Added local wave control
Includes Sky Master ULTIMATE v3.0
Extreme optimization, all systems working together (sky-ocean-cloud volume-shader clouds) can take just 4ms or less.
Ocean – water system
– Spectacular and powerful water bodies
– Underwater emulation (fog, caustics, sun rays, transition work from the water surface)
– Reflection and refraction
– Foam and shore lines
– Presets (eg ocean, river, lake, atoll)
– Extremely fast GPU-based solution
– Wave height calculation and floating objects
– Spot light support
– Local waves and ripples
Volumetric clouds
– New dimming/dimming system
– New shader with scatter effect for realism
– New vertical formation option
– Point light interaction for volume flashes
– Smooth cloud movement and wind emulation
– A system for stabilizing the rotation of particles on the camera roll
New dynamic lighting system with branches and glow effect
Phases of the moon
Sun position by latitude/longitude
Snow system
– New snow and mud shader, for Unity meshes and terrain, SM2.0-3.0 support
– Gradual snow cover and melting
– Integration with InfiniGRASS asset, Unity trees and SpeedTree billboards, networks.
Liquids
– New water drops on camera shader with refraction and movement of water drops
– Screen freeze effect integrated in the shader
Volume Illuminated particles
– Particle shader that accepts light (directional and point/point light)
Shader Based Cloud Dome for emulating higher clouds
Sky Master Editor
– Configurator
– Library
– Global configurator for easy creation and control of Sky Master systems
– Particle remover
– Library of ready-to-use sky, water and cloud presets
Volume Weather
– New Volume Weather module that uses volumetric clouds and fog for a realistic weather effect
Sky Master ULTIMATE: Volumetric Skies, Clouds & Weather is a comprehensive set of high-performance tools for creating realistic and dynamic atmospheric effects in 3D games and simulations. This advanced pack features volumetric skies, dynamic cloud cover, realistic weather systems and atmospheric dispersion, all fully customizable to suit a wide range of environments and lighting conditions. Ideal for developers looking to improve the visual fidelity of their projects, Sky Master ULTIMATE provides seamless integration with major game engines, ensuring smooth performance and stunningly realistic results. Transform your virtual worlds with breathtaking skies, immersive weather and unparalleled realism.