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Home / Shaders / RealToon Shader (An Anime/Toon Shader)

RealToon Shader (An Anime/Toon Shader)

RealToon Shader in unity

Download RealToon (An Anime/Toon Shader) Asset For Unity

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RealToon shader for unity
Asset for unity

(RealToon v5.0.8)

AAA/Advance Anime/Toon Shader that will make your characters and objects look as close to the real anime/toon as possible.

Supported RP/SRP:

*Built-in/standard rendering pipeline.

*Lightweight/universal rendering pipeline.

*High resolution rendering channel.

==================================

  • Anime/Toon/Stylized/Cel shading shader.
  • For games, film/animation and illustration/art.
  • The first Anime/Toon/Cel shader that fully supports HDRP and DXR/Ray Tracing units.
  • Supports Unity version 5, 2017, 2018, 2019, 2020 to 2023 and future unity versions.
  • (PC, Mac and Linux), mobile devices and consoles (Nintendo Switch and Xbox).
  • PlayStation (RealToon URP and RealToon HDRP).
  • It is fully multi-lighting.

==================================

Function:

  • Normal smooth object:
  • Smooth object normal for better or clean shading.
  • Custom Shadow:

*(Adjust size/threshold and hardness without using any texture map.)

  • Normal map:

*(For more details or to override the object normal.)

  • FRodraz:

*(Use images/textures as reflection.)

*(Size and position can also be adjusted.)

*(This is not a matcap or cubemap style reflection.)

  • Contour:

*(Color and width can be changed.)

*(With noise/distortion contour for outline and sketch style dynamics.)

*(You can choose to use an outline or no outline “for fewer strokes”.)

  • Gloss (Texture) (Custom Gloss):

*(Use images/textures as gloss.)

*(You can choose to track the position of the light and the rotation of the object.)

  • ShadowT (texture):

*(Shade/shade based on gradient or flat base.)

  • RealToon Refraction:
  • Anime / cartoon style glass, ice, liquid, etc.
  • Reduce shadow:

*Real-time object shadow reduction – material without affecting other parts of the object.

  • Vertex color support for Outline, Self Shadow and Smooth Object Normal features.
  • The included version of RealToon HDRP supports all lights (spot, point, directional and area lights (straight and tube).
  • Includes effects / post-processing such as Sobel contour, screen space contour and more.
  • Fade Transparency with outline and transparency affects shadow.
  • Includes RealToon (Lite Version) shaders for mobile or lite games.
  • Includes RealToon (Tessellation version) shaders.
  • RealToon URP and HDRP are compatible with SRP Batcher.
  • Lightmap support (RealToon URP)
  • DOTS | Hybrid Renderer (URP and HDRP)

– Linear Blend Skinning/Compute Deformation (currently URP)

  • Support is recursive rendering. (HDRP)
  • Unity Ambient Occlusion Support (HDRP and URP)
  • Unity Decal Support (URP 12 and later)
  • Forward+ support (URP 14 and later)
  • APV/Adaptive Probe Volume (HDRP 14 and later)
  • Near Fade Dithering (URP and HDRP)
  • The attached version of RealToon HDRP also has DXR/Ray Tracing.

Ray tracing supported: (reflection, global lighting, shadows)

  • Contains RealToon (LWRP version)

(Unity 2018 on the latest version of unity with LWRP V4.0.0 or latest.)

  • Includes RealToon (URP version)

(Unity 2019.3.0 to the latest version of unity with URP 7.1.1 or later.)

  • Includes RealToon (HDRP version)

(Unity 2019.3.0 to the latest version of unity with HDRP 7.2.0 or later.)

  • More…

==================================

other

  • Seamlessly use directional light and spot and spot light or multiple lights at the same time and keep the color and brightness of the shadow in anime/cartoon style.
  • Full color shadow and light drop retention.
  • Contour is affected by fog.
  • Can be used with or without realtime shadow.
  • Get GI with flat/smooth shadow and skylight/ambient light.
  • Perform a real-time baked reflection.
  • Can use patterned textures for manga/comics like shadow.

==================================

  • You can use it in creating anime/cartoons and illustrations/art.
  • You can use this on your character created in VRoid
  • You can use this to make VTuber work with or without realtime shadows.
  • This can also be used in VRCat/VRC.
  • Can also be used in 2D type games.
  • Includes a simple Frame by Frame Rendering tool/script for animation and illustration/art. *Renders images to an image sequence or PNG sequence file.
  • Contains a simple Custom Shadow Resolution tool/script for higher shadow quality.

(For film/animation and illustration/artistic use.)

==================================

  • More features to come so don’t forget to check out my social/media.

Web (RealToon).

Demonstration #1 (On Using Signs and Lights) [Web Browser View]

Demo #2 (play on stage) (PC/Mac and Linux build)

Videos (updates and PVs)

Video examples

Video tutorials

Image Render Gallery (Static Image)

Forum

Anime/Toon/Stylized/Cel shading shader.

– For games, film/animation and illustration/art.

– The first Anime/Toon/Cel shader that fully supports HDRP and DXR/Ray Tracing units.

 (PC, Mac and Linux), mobile devices and consoles (Nintendo Switch and Xbox).

– PlayStation (RealToon URP and RealToon HDRP).

– It is fully multi-lighting.

==================================

Function:

– Normal smooth object:

– Normal map:

*(For more details or to override the object normal.)

– FRodraz:

*(Use images/textures as reflection.)

*(Size and position can also be adjusted.)

*(This is not a matcap or cubemap style reflection.)

– Contour:

*(Color and width can be changed.)

*(With noise/distortion contour for outline and sketch style dynamics.)

*(You can choose to use an outline or no outline “for fewer strokes”.)

– Gloss (Texture) (Custom Gloss):

*(Use images/textures as gloss.)

*(You can choose to track the position of the light and the rotation of the object.)

– ShadowT (texture):

*(Shade/shade based on gradient or flat base.)

– RealToon Refraction:

* Anime / cartoon style glass, ice, liquid, etc.

– Reduce shadow:

*Real-time object shadow reduction – material without affecting other parts of the object.

– Vertex color support for Outline, Self Shadow and Smooth Object Normal features.

– The included version of RealToon HDRP supports all lights (spot, point, directional and area lights (straight and tube).

– Includes effects / post-processing such as Sobel contour, screen space contour and more.

– Fade Transparency with outline and transparency affects shadow.

– Includes RealToon (Tessellation version) shaders.

– RealToon URP and HDRP are compatible with SRP Batcher.

– Lightmap support (RealToon URP)

Linear Blend Skinning/Compute Deformation (currently URP)

– Support is recursive rendering. (HDRP)

– Unity Ambient Occlusion Support (HDRP and URP)

– Unity Decal Support (URP 12 and later)

– Forward+ support (URP 14 and later)

– APV/Adaptive Probe Volume (HDRP 14 and later)

– Near Fade Dithering (URP and HDRP)

– The attached version of RealToon HDRP also has DXR/Ray Tracing.

Ray tracing supported: (reflection, global lighting, shadows)

– Contains RealToon (LWRP version)

(Unity 2018 on the latest version of unity with LWRP V4.0.0 or latest.)

– Includes RealToon (URP version)

(Unity 2019.3.0 to the latest version of unity with URP 7.1.1 or later.)

– Includes RealToon (HDRP version)

(Unity 2019.3.0 to the latest version of unity with HDRP 7.2.0 or later.)

– More…

==================================

other

– Seamlessly use directional light and spot and spot light or multiple lights at the same time and keep the color and brightness of the shadow in anime/cartoon style.

– Full color shadow and light drop retention.

– Contour is affected by fog.

– Can be used with or without realtime shadow.

– Get GI with flat/smooth shadow and skylight/ambient light.

– Perform a real-time baked reflection.

– Can use patterned textures for manga/comics like shadow.

==================================

– You can use it in creating anime/cartoons and illustrations/art.

– You can use this on your character created in VRoid

– You can use this to make VTuber work with or without realtime shadows.

– This can also be used in VRCat/VRC.

– Can also be used in 2D type games.

– Includes a simple Frame by Frame Rendering tool/script for animation and illustration/art. *Renders images to an image sequence or PNG sequence file.

– Contains a simple Custom Shadow Resolution tool/script for higher shadow quality.

(For film/animation and illustration/artistic use.)

==================================

– More features to come so don’t forget to check out my social/media.

Web (RealToon).

Demonstration #1 (On Using Signs and Lights) [Web Browser View]

Demo #2 (play on stage) (PC/Mac and Linux build)

Videos (updates and PVs)

Video examples

Video tutorials

Image Render Gallery (Static Image)

Forum

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