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Home / Unity / 3D / OmniShade PBR – Physically Based Uber Shader v1.2.0

OmniShade PBR – Physically Based Uber Shader v1.2.0

Download OmniShade PBR v1.2.0

Unity 3D – SHADERS Free Download

This Asset is paid , but now you can download OmniShade PBR – Physically Based Uber Shader v1.2.0 FREE, This package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

View Detail This Asset From Unity Store

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Description:

OmniShade PBR is a physically based uber shader that is able to achieve realistic lighting in a way that non-PBR shaders cannot. This is a highly improved version of the Unity Standard Lit shader that carries over many great features from OmniShade, including edge light, reflections, blended layers, texture painting support and more.

It also offers great performance thanks to an automatic system for detecting the minimum computations required for a given feature set. And best of all, it was built using the Unity Shader Graph – so you can be sure it will always be supported with the widest compatibility on any future pipeline.

If you’ve been using the Standard Lit shader, then this will be a direct upgrade, allowing you to fully integrate vertex and texture painting with fantastic free tools like Polybrush, add additional rim lighting and reflections for special effects, use secondary details. . maps, apply layered decals, add additional colors based on object heights, or simply fine-tune the colors and texture parameters of tiles.

Features

All of the items below can be used in any combination for optimal performance. PBR lighting Metallic map, normal map, occlusion map and emission map Secondary normal map Color adjustments + saturation Rim light Reflection map Vertex colors with Polybrush support Detailed map 3 blended layers with texture painting support Coloring by height Shadow overlay Vertex-sway for vegetation Decreases with camera distance Independent UV tiles and offsets for each texture Opaque and transparent versions

…check out our website for detailed feature specifications.

In addition, we also include:

Built-in support for URP and HDRP pipelines

Progressively adaptive performance that automatically detects and generates the minimum shader variant for any given set of enabled features

Built with Shader Graph for maximum compatibility

A script for animating textures in the shader

Slick collapsible shader user interface

Modular design with 20 subgraphs for reuse with other shader graphs

Tutorial demo scene

With OmniShade PBR, we’re bringing the features that mobile developers have come to love in OmniShade to high-definition PBR games. We hope you like it!

In terms of performance, this shader offers similar performance to the Standard Lit shader and has a feature set designed to be fast enough for newer mobile devices. However, if you’re targeting mobile or playing a non-PBR game, we recommend the non-PBR version of OmniShade.

Physically Based Uber Shader OmniShade PBR v1.2.0 is a powerful, versatile shader designed for advanced 3D rendering. It offers high-quality, physically accurate shading for realistic materials, allowing developers to easily create stunning visuals. This update includes improved performance, improved lighting models, and a user-friendly interface, making it ideal for game development, animation, and visual effects professionals. OmniShade PBR v1.2.0 is fully compatible with popular engines and supports a wide range of platforms, providing unmatched realism and flexibility for all your creative projects.

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